3 - 6 |
CRACK THE CODE, BOOK A |
180 daily problems including alphabet and symbol codes plus 36 pages of progression challenges; ideal for stumper problems
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$10.00
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4 - 8 |
CRACK THE CODE, BOOK B |
180 daily problems including alphabet and symbol codes plus 36 pages of code deciphering; ideal for stumper problems |
$15.00
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4 - 8 |
CRACK THE CODE, BOOK B DIGITAL TASKS: SET A |
*NEW DIGITAL Activities from Crack The Code Book B have been converted to digital task cards. Set A has 48 different interactive encounters from the first 1/3 of the book: 12 alphabet code, 12 letter code, 12 number not belonging, and 12 shape code tasks
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$10.00
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4 - 8 |
CRACK THE CODE, BOOK B DIGITAL TASKS: SET B |
*NEW DIGITAL Activities from Crack The Code Book B have been converted to digital task cards. Set B has 48 different interactive encounters from the second 1/3 of the book: 12 alphabet code, 12 letter code, 12 number not belonging, and 12 shape code tasks
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$10.00
|
4 - 8 |
CRACK THE CODE, BOOK B DIGITAL TASKS: SET C |
*NEW DIGITAL Activities from Crack The Code Book B have been converted to digital task cards. Set C has 48 different interactive encounters from the last 1/3 of the book: 12 alphabet code, 12 letter code, 12 number not belonging, and 12 shape code tasks
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$10.00
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4 - 8 |
CRACK THE CODE, BOOK B DIGITAL TASKS: SET ABC |
*NEW DIGITAL Set ABC has all 144 interactive encounters (compilation of sets A and B and C): 36 alphabet code, 36 letter code, 36 number not belonging, and 36 shape code tasks
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$25.00
|
4 - 8 |
FORM AN EQUATION |
120 activites for creating balances by utilizing designated digits to form equations: addition, subtraction, multiplication, division, and mixed basic operations; ideal for starters and/or stumpers |
$15.00
|
4 - 8 |
MATH STARTERS & STUMPERS |
180 problems to start the math period, plus 180 challenge problems to be problems of the day; ideal for starters and stumpers
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$10.00
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4 - 8 |
MORE STARTERS & STUMPERS |
80 "quick responders" and 120 "time takers" to provoke thought and to challenge; ideal for starters and stumpers |
$15.00
|
2 - 4 |
PRIMARY STARTERS & STUMPERS |
80 estimation activities and 80 problems for daily challenges; ideal for starters and stumpers |
$15.00
|
1 - 3 |
PROBLEMS PER PRIMARY PUPILS |
36 pages (180 word problems to use daily) focusing on word problem attack skills such as recognizing operating, drawing a picture, determining if there is missing/extraneous information, estimating plus 36 pages (180 problems to use daily as the challenge problem of the day) |
$15.00
|
5 - 8 |
SEE THE C'S: CLOCKS, CARDS, CALENDARS, COINS, CALCULATIONS & CONUNDRUMS |
180 problem solving situations related to objects in our real world such as the calendar, the clock, coins, and cards; probability, experimentation, and logial thinking endeavors; ideal for stumper problems |
$15.00
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K - 2 |
SHOW ME & STUMP ME |
starting activities where students show their thinking with number tiles 0 through 9, and 5 types of stumper problems to do each day of the week for the entire school year; ideal for starters and stumpers |
$15.00
|
2 - 5 |
THINK-N-TOUCH: HANDLES FOR PROBLEM SOLVING |
180 daily manipulative problems with tiles, coins, toothpicks, and pretzels, plus 36 tangram tasks to form digits and letters of the alphabet; ideal for stumpers and tangram centers for independent task time |
$15.00
|
4 - 8 |
TILE TEASERS |
180 enrichment problems utilizing a set of digits 0 through 9; ideal for stumpers
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$10.00
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